M:tG card similarity search
1G · Creature — Human Werewolf
{T}: Add {G}. At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Bulwark | 3RR | Enchantment | At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. |
Sky-Blessed Samurai | 6W | Enchantment Creature — Human Samurai | This spell costs {1} less to cast for each enchantment you control. Flying 4/4 |
Melancholy | 2B | Enchantment — Aura | Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. |
Thirst | 2U | Enchantment — Aura | Enchant creature When Thirst enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. |
The Seedcore | Land — Sphere | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted — {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. | |
Junk Golem | 4 | Artifact Creature — Golem | Junk Golem enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. {1}, Discard a card: Put a +1/+1 counter on Junk Golem. 0/0 |
Syndic of Tithes | 1W | Creature — Human Cleric | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/2 |
Phyrexian Censor | 2W | Creature — Phyrexian Wizard | Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. 3/3 |
True Believer | WW | Creature — Human Cleric | You have shroud. (You can't be the target of spells or abilities.) 2/2 |
Hidden Herbalists | 1G | Creature — Human Druid | Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2 |