M:tG card similarity search
R · Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
| Isperia, Supreme Judge | 2WWUU | Legendary Creature — Sphinx | Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4 |
| Garruk Relentless | 3G | Legendary Planeswalker — Garruk | When Garruk Relentless has two or fewer loyalty counters on him, transform him. [0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. [0]: Create a 2/2 green Wolf creature token. Loyalty 3 |
| Hellfire Mongrel | 2R | Creature — Elemental Dog | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player. 2/2 |
| Leeching Sliver | 1B | Creature — Sliver | Whenever a Sliver you control attacks, defending player loses 1 life. 1/1 |
| Beckoning Will-o'-Wisp | 2W | Creature — Spirit | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3 |
| Thumbscrews | 2 | Artifact | At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker. |
| Vicious Conquistador | B | Creature — Vampire Soldier | Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2 |
| Wrecking Ogre | 4R | Creature — Ogre Warrior | Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3 |
| Ogre Marauder | 1BB | Creature — Ogre Warrior | Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. 3/1 |