Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scorching Winds

R · Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.

Similar cards

Color identity:
NameManaTypeText
Ravager of the Fells Creature — Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4
Volatile Arsonist 3RRCreature — Human Werewolf Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Fireball XRSorcery This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Linden, the Steadfast Queen WWWLegendary Creature — Human Noble Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3
Rowdy Research 6UInstant This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.
Enter the God-Eternals 2UUBSorcery Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Oran-Rief Ooze 2GCreature — Ooze When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. 2/2
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
Vivid Flying Fish 1UCreature — Fish Lizard Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.) 1/1
Falling Star 2RSorcery Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Page 233