Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scorching Winds

R · Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.

Similar cards

Color identity:
NameManaTypeText
Reckless Ogre 3RCreature — Ogre Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2
Swamp Mosquito 1BCreature — Insect Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 0/1
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Kaervek the Merciless 5BRLegendary Creature — Human Shaman Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. 5/4
Incinerate 1RInstant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Blindblast 2RInstant Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.
Fall of Cair Andros 2REnchantment Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: Fall of Cair Andros deals 7 damage to target creature.
Spectral Force 3GGCreature — Elemental Spirit Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
Kyren Negotiations 2RREnchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Thunderhawk Gunship 6Artifact — Vehicle Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6
Page 181