M:tG card similarity search
3R · Creature — Human Warrior
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Lightning Berserker | R | Creature — Human Berserker | {R}: Lightning Berserker gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 1/1 |
| Beloved Chaplain | 1W | Creature — Human Cleric | Protection from creatures 1/1 |
| Breach | 2B | Instant | Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
| True Believer | WW | Creature — Human Cleric | You have shroud. (You can't be the target of spells or abilities.) 2/2 |
| Skarrg Guildmage | RG | Creature — Human Shaman | {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2 |
| Worldsoul Colossus | XGW | Creature — Elemental | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. 0/0 |
| Savage Offensive | 1R | Sorcery | Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn. |
| Tyvar's Stand | XG | Instant | Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
| Priest of Possibility | 1W | Creature — Kor Cleric | When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2 |
| Goblin Pyromancer | 3R | Creature — Goblin Wizard | When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins. 2/2 |