Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scent of Nightshade

1B · Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Similar cards

Color identity:
NameManaTypeText
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Temporal Aperture 2Artifact {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Cursed Scroll 1Artifact {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Nighthawk Scavenger 1BBCreature — Vampire Rogue Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. 1+*/3
Refreshing Elixir Artifact At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Refreshing Elixir is put into a graveyard from anywhere, each player gains 5 life.
Invasion of Pyrulea GUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Revenge of the Hunted 4GGSorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Drift of the Dead 3BCreature — Wall Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. */*
Sulam Djinn 5GCreature — Djinn Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6
Pang Tong, "Young Phoenix" 1WWLegendary Creature — Human Advisor {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2
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