Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scene of the Crime

· Artifact Land — Clue

Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Kruphix, God of Horizons 3GULegendary Enchantment Creature — God Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. 4/7
Raffine's Informant 1WCreature — Human Wizard When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1
Elvish Archivist 1GCreature — Elf Artificer Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. 0/1
Rix Maadi, Dungeon Palace Land {T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Blight BBEnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it.
Uncontrolled Infestation 1REnchantment — Aura Enchant nonbasic land When enchanted land becomes tapped, destroy it.
Ice Cauldron 4Artifact {X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
Dance of Many UUEnchantment When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Frontier Guide 1GCreature — Elf Scout {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1
Grinning Ignus 2RCreature — Elemental {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. 2/2
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