Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scavenging Scarab

3B · Creature — Insect

Scavenging Scarab can't block. 3/3

Similar cards

Color identity:
NameManaTypeText
Vengeant Earth 1GInstant Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Courageous Resolve 2WInstant Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Cipherbound Spirit Creature — Spirit Flying Cipherbound Spirit can block only creatures with flying. {3}{U}: Draw two cards, then discard a card. 3/2
Goldenglow Moth WCreature — Insect Flying Whenever Goldenglow Moth blocks, you may gain 4 life. 0/1
Into the Fae Court 3UUSorcery Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."
Abyssal Nightstalker 3BCreature — Nightstalker Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 2/2
Disturbed Slumber 1GInstant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Spellbane Centaur 2GCreature — Centaur Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2
Assault Suit 4Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Battle Cry 2WInstant Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Page 151