M:tG card similarity search
· Artifact — Attraction
Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle. Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
| Name | Mana | Type | Text |
|---|---|---|---|
| Plundered Statue | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Plundered Statue is put into a graveyard from anywhere, each player draws a card. | |
| Armored Skyhunter | 3W | Creature — Cat Knight | Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3 |
| Ravnica at War | 3W | Sorcery | Exile all multicolored permanents. |
| The Day of the Doctor | 3RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order. IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you. |
| Divine Reckoning | 2WW | Sorcery | Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Engineered Plague | 2B | Enchantment | As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. |
| Fledgling Dragon | 2RR | Creature — Dragon | Flying Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." 2/2 |
| Vampire Hexmage | BB | Creature — Vampire Shaman | First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1 |
| Floating Shield | 2W | Enchantment — Aura | Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. |
| The Key to the Vault | 1U | Legendary Artifact — Equipment | Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U} |