Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scavenger Grounds

· Land — Desert

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Similar cards

Color identity:
NameManaTypeText
Gerrard, Weatherlight Hero 2RWLegendary Creature — Human Soldier First strike When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. 3/3
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Chandra, Acolyte of Flame 1RRLegendary Planeswalker — Chandra [0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead. Loyalty 4
Griffin Canyon Land {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Witch of the Moors 3BBCreature — Human Warlock Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. 4/4
Wyll of the Celestial Pact 3RRWLegendary Creature — Human Warlock When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step. 5/5
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Uchbenbak, the Great Mistake 3UBLegendary Creature — Skeleton Horror Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4
Cleansing Meditation 1WWSorcery Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
The Mimeoplasm 2BGULegendary Creature — Ooze As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. 0/0
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