M:tG card similarity search
4 · Artifact Creature — Gnome
When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. 3/2
Name | Mana | Type | Text |
---|---|---|---|
From the Catacombs | 3BB | Sorcery | Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. You take the initiative. Escape—{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Kami of Mourning | 2B | Creature — Spirit | Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped." 3/2 |
Akul the Unrepentant | BBRR | Legendary Creature — Scorpion Dragon Rogue | Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. 5/5 |
Quarry Colossus | 5WW | Creature — Giant | When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. 5/6 |
Generous Stray | 2G | Creature — Cat | When Generous Stray enters the battlefield, draw a card. 1/2 |
Nimble Innovator | 3U | Creature — Vedalken Artificer | When Nimble Innovator enters the battlefield, draw a card. 2/2 |
Hunting Drake | 4U | Creature — Drake | Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2 |
Pondering Mage | 3UU | Creature — Human Wizard | When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. 3/4 |
Grizzled Huntmaster | 1GG | Creature — Human Warrior | When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3 |
Roots of Wisdom | 1G | Sorcery | Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) |