Card Codex

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17 May 2024: Card library updated.

Scalelord Reckoner

3WW · Creature — Dragon

Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. 4/4

Similar cards

Color identity:
NameManaTypeText
Winter's Grasp 1GGSorcery Destroy target land.
Arm with Aether 2USorcery Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Bane's Contingency 1UUInstant Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Hidetsugu Consumes All 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control.
Phyresis Outbreak 2BSorcery Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Dragonshift 1URInstant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Secure the Scene 4WSorcery Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
Catacomb Dragon 4BBCreature — Dragon Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. 4/4
Goblin Coward Parade Stickers {TK}{TK} — Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {TK}{TK}{TK} — When this permanent leaves the battlefield, you may destroy target creature with power 4 or greater. {TK}{TK} — 2/3 {TK}{TK}{TK}{TK} — 8/4
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
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