M:tG card similarity search
G · Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
| Name | Mana | Type | Text |
|---|---|---|---|
| Enthralling Victor | 3R | Creature — Human Warrior | When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) 3/2 |
| Dream Strix | 2U | Creature — Bird Illusion | Flying When Dream Strix becomes the target of a spell, sacrifice it. When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 3/2 |
| Nessian Boar | 3GG | Creature — Boar | All creatures able to block Nessian Boar do so. Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card. 10/6 |
| Roar of Challenge | 2G | Sorcery | All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. |
| Sliver Hivelord | WUBRG | Legendary Creature — Sliver | Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) 5/5 |
| Gerrard's Command | GW | Instant | Untap target creature. It gets +3/+3 until end of turn. |
| Inspirit | 2W | Instant | Untap target creature. It gets +2/+4 until end of turn. |
| Ornamental Courage | G | Instant | Untap target creature. It gets +1/+3 until end of turn. |
| Identity Thief | 2UU | Creature — Shapeshifter | Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. 0/3 |
| Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |