Card Codex

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17 May 2024: Card library updated.

Scab-Clan Mauler

RG · Creature — Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample 1/1

Similar cards

Color identity:
NameManaTypeText
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Village Messenger RCreature — Human Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Tenth District Veteran 2WCreature — Human Soldier Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3
Danse Macabre 3BBSorcery Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. 1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. 15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Primeval Spawn 5WUBRGCreature — Avatar If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs. 10/10
Donna Noble 3RLegendary Creature — Human Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/4
Sentry of the Underworld 3WBCreature — Griffin Skeleton Flying, vigilance {W}{B}, Pay 3 life: Regenerate Sentry of the Underworld. 3/3
Psionic Entity 4UCreature — Illusion {T}: Psionic Entity deals 2 damage to any target and 3 damage to itself. 2/2
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Silent Assassin BBCreature — Human Mercenary Assassin {3}{B}: Destroy target blocking creature at end of combat. 2/1
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