M:tG card similarity search
3G · Creature — Human Archer
When Sawblade Slinger enters the battlefield, choose up to one — • Destroy target artifact an opponent controls. • Sawblade Slinger fights target Zombie an opponent controls. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Forsake the Worldly | 2W | Instant | Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Mirrormade | 1UU | Enchantment | You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. |
| Curse of Death's Hold | 3BB | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls get -1/-1. |
| Marauding Knight | 2BB | Creature — Phyrexian Zombie Knight | Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2 |
| Spire Patrol | 2WU | Creature — Human Soldier | Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2 |
| Boiling Earth | 1R | Sorcery | Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| Angel of the Ruins | 5WW | Artifact Creature — Angel | Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/7 |
| Spectral Searchlight | 3 | Artifact | {T}: Choose a player. That player adds one mana of any color they choose. |
| Blightbeetle | 1B | Creature — Insect | Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. 1/1 |
| Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |