M:tG card similarity search
1UU · Instant
Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| The Destined | Hero | Spells you control that target a creature you control cost {2} less to cast. | |
| Lier, Disciple of the Drowned | 3UU | Legendary Creature — Human Wizard | Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4 |
| Silence the Believers | 2BB | Instant | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Exile any number of target creatures and all Auras attached to them. |
| Force of Vigor | 2GG | Instant | If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
| A-Graveyard Shift | 4B | Sorcery | This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. |
| The Seedcore | Land — Sphere | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted — {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. | |
| Quirion Dryad | 1G | Creature — Dryad | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. 1/1 |
| Wall of Roots | 1G | Creature — Plant Wall | Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5 |
| Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
| Glimpse of Nature | G | Sorcery | Whenever you cast a creature spell this turn, draw a card. |