M:tG card similarity search
1B · Sorcery
Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
| Name | Mana | Type | Text |
|---|---|---|---|
| Terashi's Verdict | 1W | Instant — Arcane | Destroy target attacking creature with power 3 or less. |
| Sticky Kavu Daredevil | Stickers | {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6 | |
| Infernal Genesis | 4BB | Enchantment | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. |
| Defend the Campus | 3W | Instant | Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater. |
| Magus of the Abyss | 3B | Creature — Human Wizard | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3 |
| Feast of Worms | 3GG | Sorcery — Arcane | Destroy target land. If that land was legendary, its controller sacrifices another land. |
| Gruul Keyrune | 3 | Artifact | {T}: Add {R} or {G}. {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn. |
| Racketeer Boss | RG | Creature — Cat Warrior | When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability." 3/2 |
| Deadeye Tracker | B | Creature — Human Pirate | {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
| Goblin Burrows | Land | {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. |