M:tG card similarity search
1B · Sorcery
Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mr. House, President and CEO | RWB | Legendary Artifact Creature — Human | Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability. 0/4 |
| Architect of Restoration | Enchantment Creature — Fox Monk | Vigilance Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. 3/4 | |
| Wild Celebrants | 3RR | Creature — Satyr | When Wild Celebrants enters the battlefield, you may destroy target artifact. 5/3 |
| Bedevil | BBR | Instant | Destroy target artifact, creature, or planeswalker. |
| Commander's Authority | 4W | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." |
| Smuggler's Share | 2W | Enchantment | At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn. |
| Illness in the Ranks | B | Enchantment | Creature tokens get -1/-1. |
| Virulent Plague | 2B | Enchantment | Creature tokens get -2/-2. |
| Attended Healer | 3W | Creature — Kor Cleric | Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn. 2/3 |
| Lord of the Nazgûl | 3UB | Legendary Creature — Wraith Noble | Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. 4/3 |