M:tG card similarity search
1W · Enchantment — Aura
Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Name | Mana | Type | Text |
---|---|---|---|
Castaway's Despair | 3U | Enchantment — Aura | Enchant creature When Castaway's Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Charmed Sleep | 1UU | Enchantment — Aura | Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Claustrophobia | 1UU | Enchantment — Aura | Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Roots | 3G | Enchantment — Aura | Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Runner's Bane | 1U | Enchantment — Aura | Enchant creature with power 3 or less When Runner's Bane enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Sleep Paralysis | 3U | Enchantment — Aura | Enchant creature When Sleep Paralysis enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Waterknot | 1UU | Enchantment — Aura | Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Rasputin Dreamweaver | 4WU | Legendary Creature — Human Wizard | Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1 |
Grifter's Blade | 3 | Artifact — Equipment | Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1} |
Indestructibility | 3W | Enchantment — Aura | Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) |