M:tG card similarity search
G · Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Blossoming Defense | G | Instant | Target creature you control gets +2/+2 and gains hexproof until end of turn. |
| Dive Down | U | Instant | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Glint | 1U | Instant | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Ranger's Guile | G | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Woodcutter's Grit | 2G | Instant | Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Herald of the Fair | 2W | Creature — Human | When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
| Oaken Power Suit | Artifact — Contraption | Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
| Bombadil's Song | 1G | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
| Battle Frenzy | 2R | Instant | Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. |
| Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |