M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Safehold Elite | 1G/W | Creature — Elf Scout | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
| Woodwraith Corrupter | 3BBG | Creature — Elemental Horror | {1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. 3/6 |
| Plant Beans | 1G | Sorcery — Adventure | You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
| Exploration | G | Enchantment | You may play an additional land on each of your turns. |
| The Explorer | Hero | You may play an additional land on each of your turns. | |
| Dokai, Weaver of Life | Legendary Creature — Human Monk | {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. 3/3 | |
| Rushwood Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
| Somberwald Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
| Willow Dryad | G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Natural Emergence | 2RG | Enchantment | When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. |