M:tG card similarity search
3BR · Legendary Creature — Avatar Horror
When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Korozda Gorgon | 3BG | Creature — Gorgon | Deathtouch {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. 2/5 |
| Marker Beetles | 1GG | Creature — Insect | When Marker Beetles dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. 2/3 |
| Resolute Blademaster | 3RW | Creature — Human Soldier Ally | Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. 2/2 |
| Chained to the Rocks | W | Enchantment — Aura | Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.) |
| On Thin Ice | W | Snow Enchantment — Aura | Enchant snow land you control When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. |
| Baton of Courage | 3 | Artifact | Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. |
| Oliphaunt | 5R | Creature — Elephant | Trample Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/4 |
| Angel of Mercy | 4W | Creature — Angel | Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3 |
| Dawning Angel | 4W | Creature — Angel | Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2 |
| Wilt-Leaf Liege | 1G/WG/WG/W | Creature — Elf Knight | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. 4/4 |