M:tG card similarity search
2G · Creature — Satyr Rogue
{3}{G}: Target creature must be blocked this turn if able. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Defy Gravity | U | Instant | Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Disorienting Glower | Sorcery | Players can't cast spells until the Hydra's next turn. | |
| Ivory Charm | W | Instant | Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn. |
| The Tarrasque | 6GGG | Legendary Creature — Dinosaur | The Tarrasque has haste and ward {10} as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls. 10/10 |
| Arbor Armament | G | Instant | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. |
| Nature's Way | 1G | Sorcery | Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. |
| Wolf Strike | 2G | Instant | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. |
| Al-abara's Carpet | 5 | Artifact | {5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. |
| Nameless Inversion | 1B | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn. |
| Might of the Nephilim | 1G | Instant | Target creature gets +2/+2 until end of turn for each of its colors. |