Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Satyr Piper

2G · Creature — Satyr Rogue

{3}{G}: Target creature must be blocked this turn if able. 2/1

Similar cards

Color identity:
NameManaTypeText
Recuperate 3WInstant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.
Sunfire Balm 2WInstant Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
Might Makes Right 5REnchantment At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Arcum's Sleigh 1Artifact {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
Trouble in Pairs 2WWEnchantment If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Sylvan Paradise GInstant One or more target creatures become green until end of turn.
Without Weakness 1BInstant Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.)
Brine Shaman 1BCreature — Human Cleric Shaman {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. 1/1
Rookie Mistake UInstant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.
Amulet of Kroog 2Artifact {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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