M:tG card similarity search
1GW · Creature — Satyr Druid
Whenever you cast an enchantment spell, draw a card. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Hydrolash | 2U | Instant | Attacking creatures get -2/-0 until end of turn. Draw a card. |
| Geistlight Snare | 2U | Instant | This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}. |
| Wizard's Retort | 1UU | Instant | This spell costs {1} less to cast if you control a Wizard. Counter target spell. |
| The Golden City of Orazca | Plane — Ixalan | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. | |
| Desist | 4G/WG/W | Sorcery | Destroy all artifacts and enchantments. |
| Purify | 3WW | Sorcery | Destroy all artifacts and enchantments. |
| Gix, Yawgmoth Praetor | 1BB | Legendary Creature — Phyrexian Praetor | Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. 3/3 |
| Codespell Cleric | W | Creature — Human Cleric | Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1 |
| Tormented Hero | B | Creature — Human Warrior | Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. 2/1 |
| Blanchwood Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |