M:tG card similarity search
· Legendary Enchantment
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Blood Moon | 2R | Enchantment | Nonbasic lands are Mountains. | 
| Coalition Victory | 3WUBRG | Sorcery | You win the game if you control a land of each basic land type and a creature of each color. | 
| Dryad of the Ilysian Grove | 2G | Enchantment Creature — Nymph Dryad | You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. 2/4 | 
| Melting | 3R | Enchantment | All lands are no longer snow. | 
| Tectonic Instability | 2R | Enchantment | Whenever a land enters the battlefield, tap all lands its controller controls. | 
| Alpine Moon | R | Enchantment | As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." | 
| Dawn's Reflection | 3G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. | 
| Market Festival | 3G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. | 
| Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. | 
| Unstable Frontier | Land | {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn. |