Card Codex

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17 May 2024: Card library updated.

Saruman, the White Hand

1UBR · Legendary Creature — Avatar Wizard

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. 2/5

Similar cards

Color identity:
NameManaTypeText
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Journey On GSorcery — Adventure Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)
Prismatic Ending XWSorcery Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Multiple Choice XUSorcery If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.
Keruga, the Macrosage 3G/UG/ULegendary Creature — Dinosaur Hippo Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. 5/4
Giant Secrets XUUInstant — Adventure Conjure X random cards from Giant Secrets's spellbook into your hand.
Lunar Mystic 2UUCreature — Human Wizard Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2
Mister Gutsy 2Artifact Creature — Robot Soldier Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy. When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/1
Isolate WInstant Exile target permanent with mana value 1.
Extinction Event 3BSorcery Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
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