Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sarulf's Packmate

3G · Creature — Wolf

When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3

Similar cards

Color identity:
NameManaTypeText
Grimdancer 1BBCreature — Nightmare Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. 3/3
Red Death, Shipwrecker URLegendary Creature — Crab Mutant Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 1/3
Psychotic Fury 1RInstant Target multicolored creature gains double strike until end of turn. Draw a card.
Triton Fortune Hunter 2UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2
Boot Nipper 1BCreature — Beast Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. 2/1
Profane Insight 2BInstant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Dread Whispers 1BSorcery — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Grothama, All-Devouring 3GGLegendary Creature — Wurm Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8
Fa'adiyah Seer 1GCreature — Human Shaman {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Jewel Mine Overseer 1RWCreature — Human Noble When Jewel Mine Overseer enters the battlefield, conjure seven cards named Seven Dwarves on top of your library. They perpetually gain "When this creature enters the battlefield, draw a card." Then shuffle. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. 3/3
Page 110