Card Codex

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17 May 2024: Card library updated.

Sarevok, Mighty Usurper

3BG · Legendary Creature — Human Knight

Trample At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4

Similar cards

Color identity:
NameManaTypeText
Simic Basilisk 4GGCreature — Basilisk Mutant Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0
Unique Charmed Pants Stickers {TK}{TK} — {T}: Add one mana of any color. {TK}{TK}{TK} — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/8
Akroma's Memorial 7Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Black Sun's Twilight XBInstant Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Dodgy Jalopy 2GArtifact — Vehicle Trample Dodgy Jalopy's power is equal to the highest mana value among creatures you control. Crew 3 Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */5
Goldvein Hydra XGCreature — Hydra Vigilance, trample, haste Goldvein Hydra enters the battlefield with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. 0/0
Jubilant Mascot 2WCreature — Homunculus At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 1/1
Whisper, Blood Liturgist 3BLegendary Creature — Human Cleric {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2
Tyrant Guard X2GCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3
Fell Shepherd 5BBCreature — Avatar Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. 8/6
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