M:tG card similarity search
3UB · Legendary Creature — Human Knight
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Kessig Naturalist | RG | Creature — Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
| Cloud Key | 3 | Artifact | As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast. |
| Final Fortune | RR | Instant | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
| Last Chance | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
| Warrior's Oath | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
| Dark Salvation | XXB | Sorcery | Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. |
| Afflict | 2B | Instant | Target creature gets -1/-1 until end of turn. Draw a card. |
| Befuddle | 2U | Instant | Target creature gets -4/-0 until end of turn. Draw a card. |
| Bewilder | 2U | Instant | Target creature gets -3/-0 until end of turn. Draw a card. |
| Fleeting Distraction | U | Instant | Target creature gets -1/-0 until end of turn. Draw a card. |