M:tG card similarity search
3UB · Legendary Creature — Human Knight
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Reverberate | RR | Instant | Copy target instant or sorcery spell. You may choose new targets for the copy. |
| Twincast | UU | Instant | Copy target instant or sorcery spell. You may choose new targets for the copy. |
| The Pyramid of Mars | Plane — Mars | When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever chaos ensues, return target creature card from your graveyard to the battlefield. | |
| Make a _____ Splash | 2U | Enchantment | Flash When this enchantment enters the battlefield, you may put a name sticker on it. Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. |
| Notorious Throng | 3U | Tribal Sorcery — Rogue | Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one. |
| Boseiju, Who Shelters All | Legendary Land | Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered. | |
| Gloomdrifter | 3B | Creature — Zombie Minion | Flying Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn." 2/2 |
| Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Wall of Glare | 1W | Creature — Wall | Defender (This creature can't attack.) Wall of Glare can block any number of creatures. 0/5 |
| Tribal Flames | 1R | Sorcery | Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. |