Card Codex

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17 May 2024: Card library updated.

Sarah's Wings

W · Tribal Instant — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Similar cards

Color identity:
NameManaTypeText
Bloodstone Goblin 1RCreature — Goblin Warrior Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2
Mischievous Chimera UREnchantment Creature — Chimera Flying Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. 2/2
Charix, the Raging Isle 2UULegendary Creature — Leviathan Crab Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. 0/17
Nefashu 4BBCreature — Zombie Mutant Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. 5/3
Defensive Maneuvers 3WInstant Creatures of the creature type of your choice get +0/+4 until end of turn.
Tribal Unity X2GInstant Creatures of the creature type of your choice get +X/+X until end of turn.
Congregate 3WInstant Target player gains 2 life for each creature on the battlefield.
Growth Spurt 1GInstant Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Nocturnal Raid 2BBInstant Black creatures get +2/+0 until end of turn.
Wing Puncture GInstant Target creature you control deals damage equal to its power to target creature with flying.
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