M:tG card similarity search
1W · Creature — Vampire Guest
Sanguine Sipper has lifelink as long as you control a stickered permanent. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Zealots en-Dal | 3W | Creature — Human Soldier | At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. 2/4 |
Consign to Dream | 2U | Instant | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. |
Valkmira, Protector's Shield | 3W | Legendary Artifact | If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. |
Traverse Eternity | 2UU | Sorcery | Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) |
Cloak of Invisibility | U | Enchantment — Aura | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
Vow of Lightning | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control. |
Fleshwrither | 2BB | Creature — Horror | Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.) 3/3 |
Barren Glory | 4WW | Enchantment | At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. |
Devoted Caretaker | W | Creature — Human Cleric | {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2 |
Bear Umbra | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |