Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanguine Bond

3BB · Enchantment

Whenever you gain life, target opponent loses that much life.

Similar cards

Color identity:
NameManaTypeText
Cerise, Slayer of Fear 3WWLegendary Creature — Human Cleric Knight First strike, lifelink At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn. 5/5
Dragon's Claw 2Artifact Whenever a player casts a red spell, you may gain 1 life.
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Liliana's Defeat BSorcery Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Rashida Scalebane 3WWLegendary Creature — Human Soldier {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. 3/4
Worship 3WEnchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Sphinx's Revelation XWUUInstant You gain X life and draw X cards.
Fleshless Gladiator 1BCreature — Phyrexian Skeleton Corrupted — {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. 2/2
Vraska, Betrayal's Sting 4BB/PLegendary Planeswalker — Vraska Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [0]: You draw a card and you lose 1 life. Proliferate. [−2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. [−9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Loyalty 6
Braids's Frightful Return 2BEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.
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