M:tG card similarity search
2G · Creature — Human Artificer
When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| No Way Out | 2B | Sorcery | Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
| Dawn of Hope | 1W | Enchantment | Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink. |
| Moldering Karok | 2BG | Creature — Zombie Crocodile | Trample, lifelink 3/3 |
| Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
| Six-y Beast | 3R | Creature — Beast | As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. 0/0 |
| Vraska, Swarm's Eminence | 2B/GB/G | Legendary Planeswalker — Vraska | Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." Loyalty 5 |
| Primal Vigor | 4G | Enchantment | If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
| Bloodcrusher of Khorne | 3R | Creature — Demon Knight | Trample Devastating Charge — Other creatures you control have trample. 3/3 |
| Young Pyromancer | 1R | Creature — Human Shaman | Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1 |
| Primal Plasma | 3U | Creature — Elemental Shapeshifter | As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */* |