Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sandstalker Moloch

1GG · Creature — Lizard

Flash When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/2

Similar cards

Color identity:
NameManaTypeText
Ruthless Lawbringer 1WBCreature — Vampire Assassin When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. 3/2
Heroic Defiance 1WEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
Sudden Insight 4UUInstant Draw a card for each different mana value among nonland cards in your graveyard.
Horned Stoneseeker 1RCreature — Lizard Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. 2/2
A-Teferi, Time Raveler 2WULegendary Planeswalker — Teferi Your opponents can't cast spells during your turn. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 5
Lucid Dreams 3UUSorcery Draw X cards, where X is the number of card types among cards in your graveyard.
Fleet Swallower 5UUCreature — Fish Whenever Fleet Swallower attacks, target player mills half their library, rounded up. 6/6
Hymn to Tourach BBSorcery Target player discards two cards at random.
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Jeskai Ascendancy URWEnchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Page 290