M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rune of Flight | 1U | Enchantment — Aura Rune | Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
| Mist-Cloaked Herald | U | Creature — Merfolk Warrior | Mist-Cloaked Herald can't be blocked. 1/1 |
| Wear Away | GG | Instant — Arcane | Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Elvish Hexhunter | G/W | Creature — Elf Shaman | {G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. 1/1 |
| Nature's Embrace | 2G | Enchantment — Aura | Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." |
| Phantom Warrior | 1UU | Creature — Illusion Warrior | Phantom Warrior can't be blocked. 2/2 |
| Karlach, Fury of Avernus | 4R | Legendary Creature — Tiefling Barbarian | Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4 |
| King Harald's Revenge | 2G | Sorcery | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. |
| Reyav, Master Smith | RW | Legendary Creature — Dwarf Artificer | Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2 |
| Dawn's Reflection | 3G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. |