M:tG card similarity search
2W · Creature — Human Wizard
When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Armed with Proof | 2W | Enchantment | When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}. |
| Earth-Origin Yak | 3W | Creature — Ox | When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. 2/4 |
| Bogardan Hellkite | 6RR | Creature — Dragon | Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. 5/5 |
| Chivalrous Chevalier | 4W | Artifact Creature — Cyborg Knight | Flying When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. 3/3 |
| Suq'Ata Lancer | 2R | Creature — Human Knight | Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2 |
| Fleetfoot Panther | 1GW | Creature — Cat | Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4 |
| Goblin Researcher | 3R | Creature — Goblin Wizard | When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. 3/3 |
| Grim Lavamancer | R | Creature — Human Wizard | {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. 1/1 |
| Manor Gate | Land — Gate | Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. | |
| Thriving Grove | Land | Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color. |