Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum of the Sun

· Legendary Land

(Transforms from Azor's Gateway.) {T}: Add X mana of any one color, where X is your life total.

Similar cards

Color identity:
NameManaTypeText
Daybreak Chimera 3WWCreature — Chimera This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying 3/3
Bamboozling Beeble UCreature — Beeble Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore. 1/1
Marauding Blight-Priest 2BCreature — Vampire Cleric Whenever you gain life, each opponent loses 1 life. 3/2
Skyclave Apparition 1WWCreature — Kor Spirit When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. 2/2
Soothsaying UEnchantment {3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order.
Ayli, Eternal Pilgrim WBLegendary Creature — Kor Cleric Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. 2/3
Overgrowth 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Wild Growth GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Exit Through the Grift Shop 2BSorcery Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.
Page 203