M:tG card similarity search
1G · Enchantment Creature — Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control. 0/2
Name | Mana | Type | Text |
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Endless One | X | Creature — Eldrazi | Endless One enters the battlefield with X +1/+1 counters on it. 0/0 |
Plaguebearer | 1B | Creature — Zombie | {X}{X}{B}: Destroy target nonblack creature with mana value X. 1/1 |
Pull from Tomorrow | XUU | Instant | Draw X cards, then discard a card. |
Kresh the Bloodbraided | 2BRG | Legendary Creature — Human Warrior | Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. 3/3 |
Selvala, Eager Trailblazer | 2GW | Legendary Creature — Elf Scout | Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control. 4/5 |
Firemind Vessel | 4 | Artifact | Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors. |
Sliver Gravemother | WUBRG | Legendary Creature — Sliver | The "legend rule" doesn't apply to Slivers you control. Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6 |
Gift of Paradise | 2G | Enchantment — Aura | Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color." |
Ivy Elemental | XG | Creature — Elemental | Ivy Elemental enters the battlefield with X +1/+1 counters on it. 0/0 |
The Gitrog, Ravenous Ride | 3BG | Legendary Creature — Frog Horror Mount | Trample, haste Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1 6/5 |