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17 May 2024: Card library updated.

Sanctum Spirit

3W · Creature — Spirit

Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2

Similar cards

Color identity:
NameManaTypeText
Insidious Bookworms BCreature — Worm When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random. 1/1
Mind Shatter XBBSorcery Target player discards X cards at random.
Mind Twist XBSorcery Target player discards X cards at random.
Talonrend 4UCreature — Elemental Flying {U/R}: Talonrend gets +1/-1 until end of turn. 0/5
Shade's Breath 1BInstant Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn."
Frontier Warmonger 3RCreature — Human Warrior Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn. 4/4
Extortion 3BBSorcery Look at target player's hand and choose up to two cards from it. That player discards those cards.
Bottomless Pit 1BBEnchantment At the beginning of each player's upkeep, that player discards a card at random.
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Goblin Rimerunner 2RSnow Creature — Goblin Warrior {T}: Target creature can't block this turn. {S}: Goblin Rimerunner gains haste until end of turn. ({S} can be paid with one mana from a snow source.) 2/2
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