Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Samut, Vizier of Naktamun

1RG · Legendary Creature — Human Warrior Cleric

First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Bonehoard Dracosaur 3RRCreature — Dinosaur Dragon Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. 5/5
Wing Shredder Creature — Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5
Customs Depot 1UEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Whirling Dervish GGCreature — Human Monk Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1
Spelleater Wolverine 2RCreature — Wolverine Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2
Ground Seal 1GEnchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
Thunderbreak Regent 2RRCreature — Dragon Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. 4/4
Deadeye Tormentor 2BCreature — Human Pirate Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. 2/2
Overwhelmed Apprentice UCreature — Human Wizard When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/2
Genestealer Locus 3UCreature — Tyranid Human Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. 3/3
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