Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Samite Herbalist

1W · Creature — Human Cleric

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1

Similar cards

Color identity:
NameManaTypeText
Touch of Darkness BInstant One or more target creatures become black until end of turn.
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
Khenra Eternal 1BCreature — Zombie Jackal Warrior Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) 2/2
Cowardice 3UUEnchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Lust for War 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able.
Dusk Legion Zealot 1BCreature — Vampire Soldier When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. 1/1
Anthousa, Setessan Hero 3GGLegendary Creature — Human Warrior Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. 4/5
Wet Willie of the Damned 2BBSorcery Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Bassara Tower Archer GGCreature — Human Archer Hexproof, reach 2/1
Page 255