M:tG card similarity search
2W · Creature — Human Cleric
{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Prismite | 2 | Artifact Creature — Golem | {2}: Add one mana of any color. 2/1 |
| Azorius Aethermage | 1WU | Creature — Human Wizard | Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 1/1 |
| Topple the Statue | 2W | Instant | Tap target permanent. If it's an artifact, destroy it. Draw a card. |
| Utopia Tree | 1G | Creature — Plant | {T}: Add one mana of any color. 0/2 |
| Stalwart Shield-Bearers | 1W | Creature — Human Soldier | Defender Other creatures you control with defender get +0/+2. 0/3 |
| Mox Tantalite | Artifact | Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add one mana of any color. | |
| Syr Armont, the Redeemer | 3GW | Legendary Creature — Human Knight | When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4 |
| Anax and Cymede | 1RW | Legendary Creature — Human Soldier | First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. 3/2 |
| Alloy Myr | 3 | Artifact Creature — Myr | {T}: Add one mana of any color. 2/2 |
| Mystic Skull | 2 | Artifact | {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull. |