Card Codex

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17 May 2024: Card library updated.

Samite Archer

1WU · Creature — Human Cleric Archer

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Samite Archer deals 1 damage to any target. 1/1

Similar cards

Color identity:
NameManaTypeText
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Elkin Lair 3RWorld Enchantment At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Clocknapper 3UUCreature — Human Spy When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) 2/2
Doran, the Siege Tower WBGLegendary Creature — Treefolk Shaman Each creature assigns combat damage equal to its toughness rather than its power. 0/5
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
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