Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Samite Archer

1WU · Creature — Human Cleric Archer

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Samite Archer deals 1 damage to any target. 1/1

Similar cards

Color identity:
NameManaTypeText
Pyromancer's Swath 2REnchantment If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
Ghor-Clan Wrecker 3RCreature — Human Warrior Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.) 2/2
Thrummingbird 1UCreature — Phyrexian Bird Horror Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Ancient Runes 2REnchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Skullpiercer Gnat GUCreature — Phyrexian Insect Flying Toxic 1 Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter." 1/1
Silver Shroud Costume 2Artifact — Equipment Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3}
Saltfield Recluse 2WCreature — Human Rebel Cleric {T}: Target creature gets -2/-0 until end of turn. 1/2
Frostpeak Yeti 3USnow Creature — Yeti {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3
Goblin Sleigh Ride 1RSorcery Target creature you control climbs into Goblin Sleigh Ride. You slide them on their merry way. If the creature stayed on, it deals damage equal to its toughness to each other creature touched during the slide.
Riftmarked Knight 1WWCreature — Human Rebel Knight Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. 2/2
Page 465