M:tG card similarity search
3U · Creature — Merfolk Warrior
Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Viridescent Wisps | G | Instant | Target creature becomes green and gets +1/+0 until end of turn. Draw a card. |
| Bone Mask | 4 | Artifact | {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. |
| Desperate Gambit | R | Instant | Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. |
| Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |
| Circle of Protection: Green | 1W | Enchantment | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. |
| Sultai Scavenger | 5B | Creature — Bird Warrior | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying 3/3 |
| Hallar, the Firefletcher | 1RG | Legendary Creature — Elf Archer | Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. 3/3 |
| Spawn of Thraxes | 5RR | Creature — Dragon | Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. 5/5 |
| Seshiro's Living Legacy | Enchantment Creature — Snake Warrior | Vigilance, haste 5/5 | |
| Ravenous Pursuit | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. |