M:tG card similarity search
G · Creature — Snake Shaman Scout
{T}: You may put a land card from your hand onto the battlefield. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Torpid Moloch | R | Creature — Lizard | Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2 |
| Rampaging Baloths | 4GG | Creature — Beast | Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. 6/6 |
| Anarchist | 4R | Creature — Human Wizard | When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. 2/2 |
| Greenseeker | G | Creature — Elf Spellshaper | {G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1 |
| Convincing Mirage | 1U | Enchantment — Aura | Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
| Phantasmal Terrain | UU | Enchantment — Aura | Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
| Goblin Caves | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
| Vannifar, Evolved Enigma | 2GU | Legendary Creature — Elf Ooze Wizard | At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control. 3/4 |
| Elkin Lair | 3R | World Enchantment | At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard. |
| Goblin Secret Agent | 2R | Creature — Goblin Rogue | First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2 |