M:tG card similarity search
4GG · Legendary Creature — Snake Shaman
Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Kamahl, Heart of Krosa | 6GG | Legendary Creature — Human Druid | At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5 |
Wei Night Raiders | 2BB | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2 |
Atemsis, All-Seeing | 3UUU | Legendary Creature — Sphinx | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5 |
Obeka, Brute Chronologist | 1UBR | Legendary Creature — Ogre Wizard | {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 3/4 |
Gond Gate | Land — Gate | Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce. | |
Cascade Bluffs | Land | {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. | |
Crystal Quarry | Land | {T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}. | |
Fetid Heath | Land | {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | |
Fire-Lit Thicket | Land | {T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. | |
Flooded Grove | Land | {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. |