Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sagu Mauler

4GU · Creature — Beast

Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6

Similar cards

Color identity:
NameManaTypeText
Gnarled Grovestrider Creature — Treefolk Vigilance Other creatures you control have vigilance. 3/6
Wild Colos 2RCreature — Goat Beast Haste 2/2
Acridian 1GCreature — Insect Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/4
Froghemoth 3GGCreature — Frog Horror Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. 4/4
Towashi Plane — Kamigawa Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Primeval Spawn 5WUBRGCreature — Avatar If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs. 10/10
Jetmir, Nexus of Revels 1RGWLegendary Creature — Cat Demon Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4
Curse of Hospitality 2REnchantment — Aura Curse Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Briar Hydra 5GCreature — Plant Hydra Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6
Charnel Troll 1BGCreature — Troll Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. 4/4
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